Selecting this menu item will bring up the Kanji Safari dialog shown below in Figure 1 or Figure 2 (depending on whether you checked the cover the play area with tiles checkbox).
Scores for matching tiles are based on the number of strokes in each Kanji character, motivating students to learn more complex Kanji. A double-score is also given for triple tile matches, significantly rewarding players who know all the properties of the Kanji. Thus, to get the maximum score, you need to have the Kanji with the largest number of strokes and you need a triple tile match.
The Round counter can be used to limit games to a certain number of rounds. Before you start a game with other players, you need to decide how many rounds you will play. When you hit this round limit, the player with the highest score wins the game.
You will also see a Player timer and a Game timer at the top right corner of the screen. The Player timer shows how long a particular player has taken to have their turn, and the Game timer shows how long the game has been running. You may wish to limit a player to have their turn within 30 seconds to keep the game moving along.
The game progressively works through all selected tilesets by randomly selecting words from them until all have been used. Then it begins the full set of selected tilesets again. Thus, you will be exposed to a comprehensive set of Kana or Kanji whilst you play.